Note: When a command move is canceled into and out of, the properties that once were with the command move are abolished.

Movelist shortcuts

Abbreviation Movement
f forward
b backward
d down
u up
df down-forward
db down-backward
uf up-forward
ub up-backward
qcf quarter circle forward (d,df,f)
qcb quarter circle backward (d,db,b)
hcf half circle forward (b,db,d,df,f)
hcb half circle backward (f,df,d,db,b)
A the A button/weak punch
B the B button/weak kick
C the C button/strong punch
D the D button/strong kick
+ [perform] simultaneously
_ either/or
* [press] rapidly
< or > hold for a few seconds/charge
~ quickly perform/roll buttons



Movelist properties

Abbreviation

Name

SS

switch sides

CN

cancelable

AC

any hit cancelable

1C

first hit cancelable only

2C

second hit cancelable only

AK

aired opponent knockdown

OV

overhead

AG

autoguard

NP

negates projectiles

EP

evades projectiles

LN

launches

CA

counters all

CHM

counters high and mid

CML

counters mid and low

UH

unblockable if held

FU

full immunity

IS

invincibility startup

AIR

can be only in air

WR

critical wire attack

CWR

counter wire attack

SC

super cancelable

1SC

first hit super cancelable only

2SC

second hit super cancelable only

GC

guard crush

ST

stun

DH

dodges high projectiles

BH

blocks high

BL

blocks mid/low

RP

reflects projectiles

OTG

hits on the ground