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The Power Gauge is an essential asset to a fight. The rise of the Power Gauge is
always the same, but the amount it needs to gain upon gaining a stock is
determined by the Tactical Order chosen. When the Power Gauge gains a
stock, you are able to perform a DM. When the Power Gauge gains two stocks, you
are able to perform a SDM.
Performing special moves will raise the Power Gauge. If that move connects
(hits or blocked) with the opponent, it will raise higher. Multi-hitting moves,
whether it be 2 hitters or anything, will raise the gauge each hit connected
with the opponent. Throws, command moves
and normal attacks raise the Power Gauge, but to a lower extent. Command moves
and normal attacks that are multi-hitting also raise the Power Gauge on every
hit connected.
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Performing a DM
depletes one stock while performing a SDM depletes two stocks. Whether the DM /
SDM hits or not the respective stock still is depleted. However, if the DM / SDM
hits the opponent, the gauge will raise.
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Aside from being able to perform DMs and SDMs, the Power Gauge has more uses.
A Striker call now depletes one stock from the Power Gauge.
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When being chipped near death, it is always useful to perform a Guard Break
command. Guard Break command is performed by pressing C + D during blocking an
attack. Another alternative would be a Guard Roll. A Guard Roll is performed by
pressing A + B + f/b during blocking an attack.
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